Afterburners

Afterburners

Afterburners

Afterburners is one of the Modification upgrades from the Star Wars X-Wing Miniatures Game

Upgrade

Afterburners

8

After you fully execute a speed 3-5 maneuver, you may spend 1 energy to perform a boost action, even while you are stressed.

2

Small ship

Afterburners eligible Ships

A/SF-01 B-wing

Alpha-Class Star Wing

Attack Shuttle

Auzituck Gunship

BTL-A4 Y-wing Scum

Captured TIE/ln Fighter

E-Wing

Escape Craft

Fang Fighter

G-1A Starfighter

HWK-290 Light Freighter Rebel

HWK-290 Light Freighter Scum

Kihraxz Fighter

M3-A Interceptor

Quadrijet Transfer Spacetug

Sheathipede-class Shuttle

StarViper-class Attack Platform

T-65 X-Wing

TIE Advanced v1

TIE Advanced x1

TIE/ag Aggressor

TIE/D Defender

TIE/fo Fighter

TIE Interceptor

TIE/ln Fighter

TIE/sa Bomber

TIE/sk Striker

TIE/ph Phantom

BTL-A4 Y-wing Rebel

Z-95-AF4 Headhunter Docked

Z-95-AF4 Headhunter Rebel

Z-95-AF4 headhunter Scum

Afterburners Guides & strategies

The phantom pain

The phantom pain

The TIE Phantom is arguably the most advanced and difficult ship to fly in the fleet of the Empire. Learn how to get the most out of these sneaky devils.

META

Posted on:
Revised: 04-08 2018
Submitted by: Echo

Products

X-Wing Second Edition Core Set

Modifications +

Upgrade Types