After you defend, if the attacker is in your firing arc, you may spend 1 energy. If you do, roll 1 attack die unless the attacker chooses to remove 1 green token. On a hit or crit result, the attacker suffers 1 hit damage.
After you perform a primary attack, you may spend 1 force to perform a bonus mobile arc attack from a mobile arc you have not attacked from this round. If you do and you are stressed, you may reroll 1 attack die.
While another friendly ship performs a primary attack, if the defender is in your firing arc, you may spend 1 energy. If you do, the attacker rolls 1 additional die, to a maximum of 4. During the System Phase, you may gain 1 disarm token to recover 1 energy.
After you perform a primary front attack, if your mobile arc is in your front, you may roll 1 additional attack die.
After you perform a primary front attack, if your mobile arc is in your rear, you may perform a bonus primary attack.